Session (March 6): Design 101 for Developers
Stephen is an engineer, an artist, and many things in between. He is currently an iOS Developer, but he has previously worked on a number of things such as 3D, real-time training simulations, babysitting apps, retail apps, 84″ touchscreens Mac apps, and more. Along the way he has enjoyed writing shaders in GLSL for an OpenSceneGraph based graphics engine and building useful libraries such as RZTransitions for iOS view controller transitions. And best of all, he got to work with a whole lot of really smart people to teach him things along the way. When he isn’t working on mobile apps, he enjoys digital art, West Coast Swing dancing, and cheesy sci-fi books.